Products Support > GSX Support FSX/P3D
AI not connecting to jetways in P3Dv5 only
abueren:
I have made some more tests and now found the issue. It doesn't depend on P3dv4 or v5. If AI is created with the Traffic Slider, it works fine. If you use a tool like VOXATC which sort of injects the traffic based on the traffic-bgls in the sim, it won't work. Of course I don't know if you're familiar with this method of injection that Voxatc uses since it's a third party tool. All I can say is that with regular SODE-Jetways, it works in all cases.
So if there were a solution for this feature in GSX, that would be really awesome.
Best regards
Adrian
abueren:
--- Quote from: abueren on November 14, 2020, 05:23:22 pm ---I have made some more tests and now found the issue. It doesn't depend on P3dv4 or v5. If AI is created with the Traffic Slider, it works fine. If you use a tool like VOXATC which sort of injects the traffic based on the traffic-bgls in the sim, it won't work. Of course I don't know if you're familiar with this method of injection that Voxatc uses since it's a third party tool. All I can say is that with regular SODE-Jetways, it works in all cases.
So if there were a solution for this feature in GSX, that would be really awesome.
Best regards
Adrian
--- End quote ---
Hello Virtuali,
have you had a chance to look at this yet?
virtuali:
--- Quote from: abueren on November 14, 2020, 05:23:22 pm --- Of course I don't know if you're familiar with this method of injection that Voxatc uses since it's a third party tool. All I can say is that with regular SODE-Jetways, it works in all cases.
--- End quote ---
We are obviously familiar with that method, and we have special code made precisely to handle that case. We tested it with UT Live, and it works with no issue so, there are no reasons why it wouldn't work with another program.
abueren:
--- Quote from: virtuali on November 30, 2020, 02:40:52 pm ---
--- Quote from: abueren on November 14, 2020, 05:23:22 pm --- Of course I don't know if you're familiar with this method of injection that Voxatc uses since it's a third party tool. All I can say is that with regular SODE-Jetways, it works in all cases.
--- End quote ---
We are obviously familiar with that method, and we have special code made precisely to handle that case. We tested it with UT Live, and it works with no issue so, there are no reasons why it wouldn't work with another program.
--- End quote ---
But that's exactly the issue I have...
virtuali:
--- Quote from: abueren on December 05, 2020, 01:53:27 pm ---But that's exactly the issue I have...
--- End quote ---
As I've said, we tested it using UT Live, and it works, and nobody reported otherwise so, if it doesn't work with the *other* product you have, it means it might do something differently, although I can't see how, since creating AI through Simconnect is quite standard and, again, GSX perfectly supports that.
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