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T-45C Goshawk realistic HUD and awesome video :)

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JamesChams:

--- Quote from: SpazSinbad on December 11, 2009, 05:49:00 am ---James, thanks for the 'hook/arrest' mod. Can you explain please briefly? Thanks.

Here is the TakeOff/Landing Weight IAS chart for the Goshawk (AFAIK). The other than full flap settings for landing are for ashore 'emergency' or otherwise 'practice' landings. To my knowledge there is no provision for landing onboard other than with full flap.

--- End quote ---
Mr. "SpazSinbad,"

I'm NOT entirely sure I understand your question?  However, if your looking for what is done (proceedurally) on an approach to a carrier then it is based on exact weight/speed criteria as the chart describes.  However, for the T-45A FULL Flaps were always used on approaches as a requirement for shipboard operations due to the limited Thrust-weight characteristics of the engine and the slow speeds of the aircraft on the approach.  But, that was often with low fuel onboard and all remaining ordinances jettisoned.  FYI: Full flaps allows for higher lift gain characters at slower speeds and, in LOW pressure atmospheric environments, maintaining/controlling lift on an approach is a must.  But, for the T-45C, I'm NOT sure what they've implemented since then.  I suggest getting a hold of an AFM, if able.

Is that what you were asking?


EDIT:
 Look at pages 5-21 of the manual you've posted. It says, ...

"d. Maintain 130 KIAS (dirty)."

The word "Dirty" means FULL Flaps, etc. ... Hope that answers your question.  ;)

SpazSinbad:
Jame, Apologies, we got our wires crossed. My question was about why the mod was made. I have an understanding of carrier landings otherwise. I'll say more about the Goshawk carrier landing later. Gotta go at moment  -  'later' as they say...

JamesChams:

--- Quote from: SpazSinbad on December 11, 2009, 07:03:59 am ---...My question was about why the mod was made....
--- End quote ---
Mr. "SpazSinbad,"
Simply to fix issues like this (incorrect "Aircraft.cfg" Tailhook settings vs. models placement causing mishaps, like missed wires/crashes, on Carrier landings).  And, to add Carrier Functionality to models that didn't have it to begin with but, either by user desire/request or because they are Naval/Carrier Aircraft, should have had that ability installed.  Now they do...  ;)

e.g.
Problem: CaptainSim F/A-18D (settings off)



Solution: CaptainSim F/A-18D (settings Tailhook Fixed)




Sleep well! :)

SpazSinbad:
James, Thanks I had seen your earlier posts about the issues with the hook placement in regard to the FSX Hornet, so I was wondering about the Goshawk problem. Good to know it is fixed. Thanks for that. You can call me 'Spaz' by the way. That is why the moniker is like it is. Sometimes things happen when one has an online name that is not one's own name. 'Spaz' suits me fine.  8)

SpazSinbad:
James, about the Goshawk T-45C real or simulated carrier landing characteristics I can go only on what I've read (mentioned in various threads about these issues on this forum). I don't have a Goshawk NATOPS but the 'gouges' I have read look to have come from those 'pilot flying manuals' along with course notes for the same.

Not having flown a Hornet either it was very interesting to discover this forum with the extreme levels of skill in flying/modding the Hornet in FSX to be found. Why go anywhere else. I have learnt a lot - also being forced to find my own answers about various issues (perhaps not relevant to the sim).

Anyway to me it is interesting to see how real and sim world intermingle when people talk about the Hornet or the Goshawk on this forum. It is good to see because I think it shows just how good it all is in the simulator itself (given all the restrictions that are inevitable with the PC platform with small screens etc.).

PC simulator flying - especially carrier flying - has made a huge leap with the mods from people on this forum. My experience with MsFsim goes back to the beginning but with a quick realisation that the setups were just not good enough (for carrier aviation).

My own flying experience was in the RAN FAA some 35-40 years ago flying Skyhawks from the smallest carrier possible. Every time I'm using Fsim (particularly later versions) it has been extraordinary to be able to recreate (in my mind anyway) that feeling of flying via the sim. That is an advantage for those who have been in a light aeroplane/or similar at the controls that others may not have. However the big advantage for desk pilots is that they can walk away from every crash, which may not bring the best out of the sim flying pilot.

My attempt here is to contribute not so much any technical skills about sim aviation modding but to add a dose of realism (if that is possible) to some of the flying techniques. For any carrier pilot there is nothing else to do - runway landings can be problematic - if one makes them that way - but carrier flying requires the best all the time. Sure there are crashes but the 'motivation' as you see in that zipped PDF 'is to do your best at every opportunity'.

However we all need to have fun and to experiment with different settings or ways of flying - I have no argument with that at all. Yet there is a way to do carrier flying properly and that can be kept in mind or stressed as needs be. To me that marvellous video of the pair of Goshawks returning to the carrier in SanFran captured what it is like (notwithstanding some errors discussed already) but the spirit was there and good to see, very inspiring.

Anyway I cannot claim to have knowledge of USN aircraft of today, only the Skyhawk A4G, but the principles of carrier flying apply (as I read/hear/understand) even today. Meatball, lineup and airspeed. If you don't have your flaps down the LSO will shout "FLAPS" or wave you off! I've not looked at the Goshawk T-45A specifications so cannot comment. Anyway your ideas about being dirty with everything hanging out is the way to carrier land for reasons you describe. One exception being that the Hornet does not use speedbrake due to technical difficulties. However in the sim it could be used (with the full flap mod) to help get/keep the engine RPM up during the carrier approach.

I'd rather refer to publications or websites online or the excellent movie made by the Virtual Blue Angels (mentioned a few times on this forum). However I'm happy to attempt to answer specific questions as best as possible, given the limitations outlined earlier. BTW I've not used the multi-player mode/carriers so cannot comment on them or the missions but have noted (other comments) that they are also good work. What a great forum this is. I'll shutup now.  ;D

NB: A lot of the material seen here ends up in the 4.4GB PDF online - that is my motivation. Your questions help give content to this PDF regarding carrier landings today (compared to yesteryear for example). The GIF graphic below will be another PDF page in the Goshawk 'how to carrier land' section.

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