Products Support > GSX Support FSX/P3D

Problem with latest FSDT live update from 10.06.20. - SOLVED -

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andypanda:
Dear Umberto,

On Tuesday morning 09.06.20. I made a flight from LSZH to LFMN with a PMDG B-737-800 WL
As usual I always run the FSDT live update before starting the simulator (P3d V4.5).
Everything was updated and the flight went without any problems as it has been for a long time.
I was able to use GSX as usual with all the possibilities.

On Wednesday morning 10.06.20. I prepared everything for a flight with the same aircraft from LFMN to LKPR.
Again I ran FSDT live update and once updated (complete), I started the P3d V4.5 simulator as usual. So far no problems.

I am running 3 monitors for the main display (cockpit) on a Nvidia GeForce GTX 980 graphic card.
A fourth, separate monitor for undocked windows (for example CDU or vPilot Host) is running alone on a Nvidia GeForce GTX 970 graphic card.

As I undocked the CDU window and moved it to the fourth monitor, the frame rates which were around 60 dropped sharply to betwenn 2 and 3!!
I moved the undocked window back into the main display and again I had the 60 FPS.

First I thought that a windows office update from the same morning had caused the problem.
I restored Windows with the last restoration point from the morning before the updates, and started the simulator and everything was ok. (So I had the same situation as the day before).

Then I exited the simulator, disabled Windows update, ran FSDT live update and made a new restoring point.

With the newest FSDT live update (no new Windows updates) I had again the above described problem with the undocked window on the fourth monitor and the low FPS.

I restored Windows again with the good restore point, made all the windows udates and the simulator is running smoothly.
I can move the undocked windows on any of the 4 monitors without loosing any frames.

So it seems quite obvious that the latesdt FSDT live update from 10.06.20. is causing some sort of a problem.

I am running now the simulator without GSX, which of course is not giving me the opportunity to use it with jetways, passengers, bagage and so on.

Umberto, can you please check what it could be, and do you need further input from my side?

Thank you.

Andy

frantzy:
Andy I have precisely the same issue as you.  Will provide more details tomorrow but wanted to validate that it came after applying the same FSDT update with the same PMDG multi monitor setup.

Mike

andypanda:
Hi Mike

Thank you for letting me know, so it's not just me with this issue.

I wrote Umberto a message, no reply so far.

Let's see if we get some help.

Best regards.
Andy

part-time-punk:
Hi Andy,

Have a look at this thread:  https://www.prepar3d.com/forum/viewtopic.php?t=131642

Disabling Nvidia In-Game Overlay (in Nvidia Experience Options) and Windows Game Bar has fixed this problem for other people.

Cheers,

Dave.

virtuali:

--- Quote ---Then I exited the simulator, disabled Windows update, ran FSDT live update and made a new restoring point.
--- End quote ---

Nothing in the latest update could possible have any effect on this, since we haven't changed anything that has any relationship with rendering. Your restore point must have restored another setting that changed before the update, so you are mislead thinking it has something to do with it.

The issue with low fps when undocking gauges on another screen in P3D is very well known, is not related in any way to GSX, and there are several solution, as posted above.

In any case, I tried it now, with a Wacom Cintiq graphic tablet (which is touch-screen external 4K monitor), and I couldn't see any significant drop in fps, when undocking the PMDG 737 MCDU over the tablet. It even works with the touch, so I can press the MCDU button with the finger!

I tried with the nVidia GeForce esperience overlay enabled or disabled, no difference, no fps loss when undocking in either way.

I tried with the Windows Gamebar showing the fps overlay enabled or disabled, no difference, no fps loss when undocking in either way.

Tried with PFD, ND and MCDU all undocked to the second screen, no difference and no fps loss. Made a complete flight from LIMC to LSZH, no problems.

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