General Category > Unofficial F/A-18 Acceleration Pack board
NEW Realistic HUD for the Hornet
Sludge:
Spaz, this one's for you.
The new HUD works like a champ in FULLSCREEN. Check this picture out.
SpazSinbad:
Sludge, thanks for pic. Previous installation had HUD in that view always the same 'small' HUD no matter the zoom AFAIK. Can this be changed so that the HUD more or less fills the screen no matter the zoom view? It may be impossible - I did not get around to investigate in the old installation. It is still good though. Are you using a wide screen?
For example I would like the HUD to fill the screen (more or less) but be able to zoom the view as required. Does that make sense?
Nevertheless it all looks good - very much more usable for any kind of circuit to be able to use TACAN radial and needles to be close to glideslope no matter the distance from ship so that when ball is visible there is nothing much to do - except fly visually of course. ::)
Sludge:
Yeah, Ill try to make it larger but probly wont be able to zoom cause the full screen and VC HUD have very different dynamics. Ill give it a whirl tho and tell you my results.
Later
Sludge
SpazSinbad:
Sludge, thanks - my eyes need all the help they can get these days. That is what makes the system so useful is getting close with HUD and then taking over for visual landing - rather than guesswork & being way out and when visual - too far away from ideal to recover in time....
Sludge:
Spaz...
Its not much, best I can do. Good news is that its at 1.00 zoom, so you dont have to fiddle around with it. However, bad news is you cant zoom in or out, as that causes all kinds of oddities on the correllation. Keep in mind with this new size, its "mostly" correllated. There is some minor creep up and down, but not too bad.
Just add: window_size= 0.3, 0.55 // 0.24, 0.45 and window_pos= 0.365, 0.305 // 0.39, 0.355 to your "Main_Panel" and "Minipanel" window settings to get the bigger HUD in fullscreen. Thats as far as I could take it with having to zoom to 1.5 or farther to get any correllation. The "//" rem's are just so you can get back to the first fullscreen HUD and for comparison. Enjoy.
Later
Sludge
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