General Category > Unofficial F/A-18 Acceleration Pack board

NEW Realistic HUD for the Hornet

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neutrino:
Yes, it will work. You can have the transparent glass with any HUD. I hope you get your PC up and running soon  ;)

Sludge:
BIG DAY fellas!  Thanks to all involved who made this happen!  This will easily take me to the release of the SuperBug and even then, will probly fly the ol' girl every now and then!

SpazSinbad:
Sludge, bear with my questions please - I'm not familiar with these systems. Do the crosshairs in the circle indicate on glideslope, lined up? I'm not complaining here, so in your screenshot as indicated by the ball 'slightly low' your glideslope indicates 'slightly low'? What is lineup info? Is that still visual? Both yours and neutrino's night screenshots are lined up so it is not clear to me about line up.

Sludge:
Spaz...

No worries, ask away.  Yes, crosshairs do show ILS line up and glideslope.  And I think ILS does have some plus/minus built into it but gets more precise as the Hornet gets closer.  Hence how my line up needle is in the middle at .7nm but my velocity vector is over the meatball, whereas Neutrino's lineup needle is a tad left (left lineup correction required) at .2nm, and his V/V is inbetween the angled deck centerline and rightside runway lights in his foggy nightlanding.

And yes, as indicated, I am slightly low and fast.  Also, as you can see, the TACAN arrow is pointing to BRC of 024 deg.  It even comes across (right hi/left lo) as a real TACAN does when you cross the BRC radial (in this case, same as the wake of the ship).  I will try to get a movie made so you can see what Im talking about... its definately a leap for the Hornet HUD.
Its so good and close to real, if someone makes a movie using Javier's carriers, does some post-processing (a tad blurry, maybe with some static), it will be hard to tell the difference between FSX and real life.  But it would have to be done by someone who gets better wake than me, as you can see from the pic, I still get the "chopped off" carrier wake for both default and AICarriers.

Questions answered?

SpazSinbad:
Sludge, thanks for explanation. Had to look up BRC (Base Recovery Course or ship's heading) so take off the angle deck for 016-7 degrees for the angled deck heading (according to Sludge Screenshot)? I'll post pic below. Looks excellent. Everyone involved making more realistic HUD should be CONGRATULATED!  ;D

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