General Category > Unofficial F/A-18 Acceleration Pack board

Javier Fernandez's new Carrier pack

<< < (11/11)

sonofabeech:
Spaz

I think thats the longest answer to a question posed in a flighsim forum in the history of forums.. ;D
Very interesting reading, amazing what technology has produced. My question was directed at FSX as I realise IRL.there is no way in heavy seas that the
meatball is going to bob neatly at the same height as all hell breaks loose around it there are far too many forces at work ie heave, swell, roll, pitch etc...
Are there any known procedures , tips tricks etc... to landing on a pitching deck that you know of ? would make some interesting reading ...I really hope
That Microbrewst manages to get this working , with all the realistic improvements to this sim in the area of carrier ops for us naval enthusiasts christmas really has come early this year.
Now all I need is Varmints FSX VRS Superhornet and I can die a happy man!! thanks to everyone that has contributed to the upgrade of this sim.

SonofaBeech out

SpazSinbad:
sonofabeech, the long answer was necessary because really there was no short answer unless I knew that you knew that I knew that you knew... oh forget it.  ;D  My research/answers are also helpful to me (making the 4.4GB PDF available online that is regularly updated). By answering questions often that answer goes into the PDF. Anyway I find it interesting to get to know what carrier ops are like today with the Hornet / Goshawk.

It is not clear (to me) from your question above whether you would like an answer specific to FSX or a real world answer OR both.    ;)   I always claim that they are one and the same if one is using FSX; and after all that is what we are doing. UNLESS there is something specific in FSX that needs to be addressed. In any event I cannot know what you are doing in FSX unless you are very specific about conditions etc. All I can do is give a general answer that most likely applies to both - BWDIK (But What Do I Know?).   ::)

Whatever the carrier is doing becomes irrelevant if you are using 'meatball, lineup and airspeed'. Nothing else matters. However in the real world apparently - if conditions are really bad - the LSO can use the MOVLAS (manual mirror) to guide the pilot. The LSO actually moves the meatball, often leading where the aircraft is going, to get a better response from the pilot. Also the LSO will talk more to help the pilot (usually he says nothing). Another solution is: 'don't fly' or 'bingo to the BEECH'! Runways don't move.  ::)

sonofabeech:
Thanks SpazSinbad

As always your answers make really interesting reading.
Thank goodness FSX and IRL are not exactly the same thing otherwise instead of 600 ft a.s.l with a cold beer at my right hand calmly guiding the hornet towards the carrier i would be sweating in terror crapping myself over my impending death  :o
Now I know that you knew that I know that you knew that i kn.......

AAANyway it seems the gap between real life and the sim seems to be getting smaller as each day
passes..... what on earth will the sim be like two years from now  :o

SonofaBeech out

Navigation

[0] Message Index

[*] Previous page

Go to full version