General Category > Unofficial F/A-18 Acceleration Pack board

Multiplayer Carrier Ops - Nimitz

<< < (8/19) > >>

Orion:
Oops!  Sorry, totally forgot the refueling bit :P.  I'll be sure to get to that today or this weekend ;).

As for the cameras, I've tried the LSO one, but it looks a bit odd up close.  I'll re-make it and take some screenshots if you'd like.  And excuse my ignorance, but the PLAT camera should be between the 2 and 3 wires in the middle of the runway at deck level?

Capthaltli: I don't think I can make the PLAT camera have crosshairs, but I'll look into having the deck pitch if other's like the idea.

SpazSinbad:
Orion, I have not checked where the PLAT cameras on the actual NIMITZ. Just my suggestion to put the one and only PLAT at the hook touchdown point (with the LSO view just being a view - no need for a camera itself?). On the real deck I don't think anything would survive at that hook T/D point. I guess there is no need to put a camera there but have a viewpoint from there. Does that help? Personally I don't see the need to have an actual camera modelled - only the viewpoint.  Others may have a different opinion however.

IF the IFLOLS is not gyro stabilised in FSX then I don't see the point in having the deck move up and down. It is difficult enough to do a good carrier landing as it is. With the PLAT people can further refine/see what they are doing. Deck Landings are a task for perfectionists. One can never do a good enough approach even if it is an "OK No Comment 3 wire".  ;D  The pilot will have seen something during that approach that probably he would like to fix the next time around.

Having the deck move will force a pilot to 'deck spot' (stop using the IFLOLS). This is catastrophic in real life and probably not so good in FSX. The point (I think) is to do the best Deck Landing one is capable of doing. That is never easy when any approach is looked at afterwards in detail.

If there is a call for that 'up and down option' then please don't make it the default. Thanks.  ;D

Orion:
By camera, I mean viewpoint.  It's just they're called cameras in the SDK, so I just kept that consistent in the post :P.  I'll stick the LSO camera back in and add that PLAT camera and post screenshots for you guys to take a look ;).

Razgriz:

--- Quote from: SpazSinbad on December 03, 2009, 04:43:55 am ---Orion, An LSO eye view would be good thanks. Then please a centreline/glideslope PLAT from the deck view as seen in the onboard TV footage would be great also I reckon. Being a simulator you could have the camera exactly at the intended (hook) touchdown point. Both cameras would look down the approach path, I guess the LSO view would aim for a point at about 1nm from touchdown more or less parallel to approach path.

Could the PLAT camera on deck at touchdown point have a set of needle points please? I think the Virtual Blue Angels Video had such a camera in their excellent 'how to deck land' video.

--- End quote ---

I believe that the LSO camera (the camera, not where they stand, is that the "PLAT Cam?") is between the 2-3 wires.  I would like an LSO camera view, and I think pitching deck would be an amazing idea.  I think its a lot of fun.

The FSX BA has an "OK, 3" video, which has EVERYTHING for carrier landing, amazing video.

SpazSinbad:
Orion, OK I getcha. The 'camera' is as you describe.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version