General Category > Unofficial F/A-18 Acceleration Pack board
FSX F-18 Tinkering
Sludge:
Check this out fellas...
The other day, in the midst of looking at the sdk developers site, http://msdn.microsoft.com/en-us/library/cc526949.aspx , I stumbled upon this under [airplane_geometry]... "fly_by_wire = 1", meaning Fly-By-Wire system available. So I made the entry in the aircraft.cfg file and took the F-18 out for a spin. At low speeds (takeoff/landing), it handles similar to what you are used to for a non-FBW aircraft. However, forgive me if my memory is off, but around 200-250 kts it starts to respond as a very sluggish FBW system. I commanded FULL LEFT AILERON and the Hornet just creeped into a left bank.
Now after looking at the sdk page again and reading the example, I'm guessing this FBW behavior is modeled to fit the "airbus 321" example that was given? Also, if we can get FBW, can anyone think of a way to modify its behavior (ie, boosting/modifying its ultra slow feedback, and where it kicks in for landing responsiveness) through the .air file or something else?
Also, has anyone activated the auto-trim function available in the "fsx.cfg" file and used it with the Hornet? Its there, and to activate, it needs to be set to TRUE not a 1 value. I have done it but it seems that one has to be bullish to get it to respond, meaning alot of input either forward or down to get the desired auto-trim to where you want it is required. Not just a simple few degrees nose up or down, but 10 to 15 deg to get it to re-autotrim bout 5 deg., so I turned it off and still use manual trim.
Would like to hear if anyone has done this and what they have experienced and if you have any ideas about modifications.
Laterz
Sludge
Razgriz:
If you copy the 2d overhead panel of the A321 into the F/A-18, you can disable the flight computers that limit the FBW. Tell me if you want me to do that for you.
Sludge:
I think I can do that, when I get home ... Ill try to install and work it and let you know.
Sludge:
All it seemed to do was send me back to non-FBW Hornet in flight response, so I really didnt mess with it in depth, thanks for the help though.
On another front, I've put together a very decent of ground contact points that make the Hornet look alot more what its supposed to be without the "bumps" when switching views. Also, with this mod, you have to set your Mesh Resolution to 10m, everything else can be full to the right. Everytime Ive gone to the right of 10m I get the "bumps" when taxiing at times, or when I switch views, especially the tower.
These settings are also very good for carrier landings, dont have the "tipovers" as other people do, even when slightly off line. So far, these numbers in my config file seems to make the Hornet very stable and smooth on the ground.
Give them a try and send me feedback..
Laterz
Sludge
wilycoyote4:
checking, will report back in a bit of time, busy day.
I have been using contact points that solved cat launch and trap problems for the default F/A-18C and payware XLoad F/A-18D, although still testing these but will compare.
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