General Category > Unofficial F/A-18 Acceleration Pack board
Simviation Updated F/A-18 Hud
SpazSinbad:
Installed 'Head Bob' fix and 'Wheel Brake fix' from FSX Blue Angels in Win7RC with FSX Hornet with revised HUD at 'full screen' showing AoA indexer. Video shows final turn to RW26 at NAS Nowra, NSW Australia (where else?) - poor scenery is a feature of FSX in this region. The Google Earth scenery does not work in Win7. I'll try to make a carrier video soon. Have been pre-occupied making the 4.4GB A4G PDF etc. Forgot that Blue Angels Hornet was going to be dark making flap situation (at manual) difficult to see so video 'brightness' is enhanced for this reason.
http://www.filefront.com/14571943/FullScreenNewHornetHUDflapsManualNowraCCTfsxWin7ed.wmv (49Mbs .WMV video)
this video now deleted - scroll down for new version that hopefully displays the flaps/HUD modified properly
(music: Roxy Music - Avalon - which is the airfield near Melbourne in Australia with a regular air show just by co-incidence)
BTW for testing the KAHU purposes I take off with everything down - including the Hornet - that way I can be bamboozled by all the new 'thingamebobs in the HUD' (and not concentrate on flying a circuit). ;D I think I see the flaps move once airspeed goes above / below 145KIAS but that might be my imagination. Anyway the flaps should be full down with 45% fuel by weight?
neutrino:
SpazSinbad, your flaps are definitely still on auto :) Check your video at the moment your main gear touches down - the close-up shot - you will see your trailing edge flaps extend fully at that moment, but earlier they were not. This is because when on the ground the auto-flaps logic extends the flaps fully.
BTW, nice video and music - I watched it a couple of times, and not just because of the flaps issue ;)
SpazSinbad:
neutrino, thanks for checking back. I find the auto / manual flap confusing. What was done was the flap mod as per: "Also, if you want, modding your "aircraft.cfg" file in the flaps section at the [flaps.1], change the "manuevering_flaps=1" (1=auto logic) to "maneuvering_flaps=0" (zero=manual). This overrides the default "auto-logic" flaps for the trail flaps will give you 15 deg HALF and FULL 45 deg TRAIL FLAPS on command. Lower them below 200 KIAS half/160 KIAS full for some sim realism. Talk about really getting on-speed AoA's for carrier landings." by fgrimley32. So I dunno. I'll check the .cfg again.
Is there another way to get full flaps? (easily?)
EDIT Oops! I changed the [flaps.0] section to "....flaps=0" instead of the [flaps.1] section. Pays to be careful eh. ::)
SpazSinbad:
The OLD video to demo the flap/HUD new combo will be deleted to be replaced by another that I hope shows the flaps at full (during a space shuttle like approach - I think wheels hit concrete but hook takes a rampstrike on the runway edge) - yikes: [50Mb .WMV video - part of drum solo from 'Inagaddadavida' by Iron Butterfly]
http://www.filefront.com/14577161/FullScreenNewHornetHUDflapsManual2NowraCCTfsxWin7.wmv
As an aside I'm finding flying with a HUD at full screen with the AOA indexer on the carrier quite different. Still getting used to it because with a full screen HUD there are a lot more distractions that sometimes also get in the way (but at least only temporarily) to a good view of the deck. What I need is a giant computer screen. :-)
It would be nice to have the HUD only with indexer in view WITHOUT the support structures in black obscuring the view.
SpazSinbad:
By now you all would sense that I have a sense of humour. I need it to upload this 'instructive' .WMV video of a carrier approach with 'zoomed new HUD and full flap' from the FSX 'carrier instruction' tutorial scenario. For sure I'm getting used to the new hud & gizmos and tend to be distracted by irrelevant stuff and it shows. Video was made with FRAPS running as Hornet was flown - so this is what it was like. I'll attempt to critique the approach but acknowledge it is a poor one; and in real life I would have been waved off at the start for being 'too long in the groove' and of course waved off 'at the ramp' for being low etc. Forgive me. ;D
http://www.filefront.com/14577703/FullHUDcarrierApproachBADtestTAXI_1.wmv (22Mb .WMV)
Hook was not down at base turn but down by the (long) start which was lined up left. At that distance I mistook the right hand foul line (edge of runway) as the centreline. I hope not to make that mistake again. Too fast at start of course - drifted to the right of angled centreline midway but getting back to speed. None of this was 'gradually getting back' BTW - but the result looks like it - so NOT GOOD. In close things look a bit better - then I get low. At this point the LSO would have waved me off but I continue because FRAPS is running. At this stage the LSOs would be all in the safety net! I'm 'low flat at ramp' to get a TAXI 1 wire and lucky to have not actually hit the ramp. WipeOut indeed. :-*
Anyway I'm getting used to flying with the HUD as you see it. Many thanks for all those who have contributed to having a clear and more informative HUD with FULL FLAPS. I would prefer to fly with less fuel but the carrier scenario does not seem to allow it to be changed. And of course I need to practice practice and practice some more. :o
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