Developer's Backdoor > Chicago O'Hare V2

KORD V2

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Dimon:
Quick question - is PBR mode the only mode OR we'll have a chance to opt-out for non-PBR? Many developers (Imaginesim and Simwings) mention that there are problems in SDK and some sceneries have issues with ghost objects. Oliver Pabst from Aerosoft clearly blamed LM. Just wondering if FSDT avoided it.

paulyg123:
Nice - do you have the phone number of that McDonald girl?
Can't wait for KORD to be released.

villaloha:
OMG!! Fantastic job!! I couldn't imagine how much time you have spent on working this speechless scenery!!

Have you tested with Megasceneryearth compatible?

virtuali:

--- Quote from: Dimon on August 03, 2019, 09:15:09 pm ---Quick question - is PBR mode the only mode OR we'll have a chance to opt-out for non-PBR? Many developers (Imaginesim and Simwings) mention that there are problems in SDK and some sceneries have issues with ghost objects. Oliver Pabst from Aerosoft clearly blamed LM. Just wondering if FSDT avoided it.
--- End quote ---

There's no reason for not using PBR in this scenery.

Yes, we are obviously fully aware of the raised objects bug in P3D 4.5 which happens only in PBR but, we are not affected by it thanks ( as usual ) to our Couatl engine, which creates objects dynamically, but the bug happens only with standard .BGLs.

However, since with this scenery we are trying to use the standard .BGL for as much as possible, *after* LM will release fix for that problem, we can easily switch back the affected objects to the .BGL format again.

sparky23177:
My therapist says to be patient. He's no help.

Please soon :)

Peter

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