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Blurred Textures in FS9

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crunk747:
Dude theres got to be a way to fix it. In FSX you just have to tweak the LOD radius in the config and its fine everything looks crystal clear even from a distance, but with FS9 being so old I may be wrong about fixing it. Its dissapointing especially because I use FS9 quite a bit due to the lack of several sceneries and aircraft for FSX.  :-\

Regards,

Dan

virtuali:

--- Quote from: wideloadwhitford on August 21, 2009, 08:45:48 pm ---There is no way to fix it, its the same way in FSX. The tweaks above help it a little bit like from a 2-5 radius.
--- End quote ---

In FSX the problem is much less, provided of course the hardware is capable enough because the amount of time given to texture scheduler in FSX is configurable ( the FIBER_FRAME_TIME_FRACTION parameter, which is settable in FSX, but is hardcoded at 0.10 in FS9 ) and the actual texture loading process is multithreaded and can use multiple cores. In fact, while having more cores in FSX doesn't really help with fps, but it helps a lot with texture clarity.

In fact, crunk747 said that, with his fast i7, by tweaking the load radius, he was able to fix it in FSX.

crunk747:
So virtuali there is really no way to truly fix the problem in FS9?

Regards,

Dan

wideloadwhitford:
No,


I don't mean to change the thread but, have you looked on the box for FSX on the requirements? a GTX280 wasn't even out when it was released lol, or the i7.

Frank Lindberg:
Dude, have U try out Nhancer? Sure it will help you  ;)

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