Products Support > GSX Support FSX/P3D
Refuelling action clears payload fields
virtuali:
We fixed this in an upcoming version which is still under testing.
Ray Proudfoot:
--- Quote from: virtuali on August 31, 2020, 10:50:09 am ---We fixed this in an upcoming version which is still under testing.
--- End quote ---
Do you have a proposed release date?
virtuali:
--- Quote from: Ray Proudfoot on August 31, 2020, 12:11:11 pm ---Do you have a proposed release date?
--- End quote ---
No, we don't, because we are doing a major rewrite ( the whole program from 32 to 64 bit ), and we cannot release a quick fix right now, because there's a lot of stuff that changed and lots of possible crashes to prevent.
Note that, it not really a GSX bug, it's really caused by a bug in the sim that doesn't update the fuel quantity unless you also change the weight on any of the payload stations so, we were forced to do that, otherwise fuel loading wouldn't work. Since we didn't want to play with actual payload stations ( those are numbered from 1 to N ), we just sent a dummy weight to a non-existent station ( station 0 ), and this seemed to work.
However, it seem ( because of your report ), we found another (different) bug, or more like unexpected side effect, that when changing station 0, all payload stations resets to default, so our fix would be just changing the weight ( not really changing it, but re-writing the same value it had before refueling ) of a station that actually exists, which seems to work better.
Ray Proudfoot:
Hi Umberto. I agree it’s not a bug in GSX. It’s one in P3D / SimConnect or even the SDK! It’s ridiculous you have to go to such lengths to work around it.
I was going to suggest you read the user-supplied values and reinstate them but you’re on it. No problem. I can wait and continue to enter fuel load manually. I only reminded you as I thought it must have been overlooked given how long it was since my first post.
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