Developer's Backdoor > GSX Backdoor
"Push In" at Dortmund (EDLW) with GSX?
disco79stu:
I actually managed to create a push-in config at EDLW.
It's a bit quirky and you'll have to compromise a bit, but it works quite well. Here's what I have done:
1. I re-configured one gate (in my case gate 6) and turned it 180°, moved it a bit to be on one of the fitting markings.
2. Then I re-positioned another gate (in my case gate 7) to be the taxiway M, turned 90°. I removed everything I don't need in the menu.
3. When I taxi in, I select gate 7. The marshaller will then stop me at the newly defined holding point on taxiway M (similar how the do it IRL).
4. Then I call for pushback and define a custom pushback route to end on the parking positioned gate 6 I defined above (1.). This custom route is saved by GSX btw.
5. It will then push me on to gate 6, ending up facing north/west, tail to the gate.
6. After pushback, I have to select "reset position" in the gsx menu, for GSX to "loose" connection to gate 7 and recognize that the aircraft is now on gate 6.
I can then call the stairs etc. normally ...
I still haven't tried if I can now also define walk-in passengers that will walk to the gate behind the plane... will try that next. :)
Downsides:
- You'll have to approach the first position from the correct direction. So depending on the runway in use, you'll probably have to configure a gate for each direction.
- You'll lose those gates you put on the taxiway M, because the essentially just places to call pushback from now.
But so far, it worked for me. Maybe this can work for you as well.
Cheers
Stu
disco79stu:
Little followup on my improvised solution:
- I noticed that IRL they don't actually push in from taxiway M but from that dashed line, so I modified the "dummy gate (7)" accordingly.
- I incorporated the custom pushback route and named it "PUSH IN GATE 6".
- Additional compromise/note: You'll have to turn off the engines for pushback to be available (no idea if they do IRL)
- After pushback you can also select "abort pushback" right away, if you don't want to wait for them to leave (before you then can "reset position" to have the de-boarding option available).
- Of course, you'll have to ignore/mute all of the voice commands and responses like "ready to start engines" etc...
- I also added a walk-in gate, which also works great if the gate is behind the plane. Last waypoint has to be on the rear door though, otherwise the rear door passengers would walk to the front first :)
If anyone wants to try it and/or further modify, optimize or have fun with it, I attached the config below. It's currently only pushing in to gate 6 from gate 7.
See a also a video of it here (sorry for the quality and ignore the wild airport traffic that's driving everywhere):
Cheers,
Stu
trisho0:
Will be "Push In" available for MSFS sim? GSX from FSX and P3D detects the EDLW Dortmund Gates 5 - 12 as jetways but those Gangways are not jetways. Those Gangways extend their tunnel nicely. The FSX, P3Dv4 and P3Dv5 don't have "Push In" from GSX.
Patricio Valdes
GermanSpottingTV:
Good day!
Any news on this topic? :)
Thank you!
virtuali:
Reverse pushback was just the first (most important) step to allow all the other features (Push-in and Gate to gate) which are now possible and surely planned.
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