General Category > Unofficial F/A-18 Acceleration Pack board
FSXBA F/A-18C HORNET
fsafranek:
Hi. I've been doing some work with the guys at the Royale French Navy for the next version of their P3Dv4 compatible RFN Carrier gauge. One of the guys has been using the FSXBA F/A-18C Hornet (Version 18.1.00) for testing after getting FCS FAIL at trap asked me to pass along a couple comments. I'm not sure how much they effect things but here they are.
In the aircraft.cfg file he thinks the top section with all of the names (down to line 91 (archi)) should begin with // to comment them out.
And also that the "atc_id=Hobo 000" should have no space => Hobo000 in the [fltsim.0] and [fltsim.1] sections.
Thanks.
jimi08:
--- Quote from: fsafranek on March 07, 2018, 12:52:39 am ---Hi. I've been doing some work with the guys at the Royale French Navy for the next version of their P3Dv4 compatible RFN Carrier gauge. One of the guys has been using the FSXBA F/A-18C Hornet (Version 18.1.00) for testing after getting FCS FAIL at trap asked me to pass along a couple comments. I'm not sure how much they effect things but here they are.
In the aircraft.cfg file he thinks the top section with all of the names (down to line 91 (archi)) should begin with // to comment them out.
And also that the "atc_id=Hobo 000" should have no space => Hobo000 in the [fltsim.0] and [fltsim.1] sections.
Thanks.
--- End quote ---
For the FCS fail, he needs to take the files located in the folder called "For P3D" or "for 64 bit" or something like that. It's located in the panel.fleet folder. Take the two files and place them in the main Gauges folder located in the main P3D folder.
As for the Hobo deal, your friend is correct. P3D doesn't like spaces for ATC IDs.
Hope this helps
Keeno:
Hi Jimi, and fellow F18 fans, first of all I'd like to say outstanding work on this project, and I also follow creepy847 on you tube for his F18 series videos (Keyser Soze in the comments of his video's)
A couple of questions pertaining to the 18.1 build if I may?
1. How can I add other liveries from the previous builds, other than the current 3 red and white prototype skins ( I love the fleet, and aggressor ones)
2. My virtual view doesn't show the pylons like the pictures, when I rotate around to see, all I see is a small portion of the leading edge and end portion of the wing, before the seat blocks my view, pretty sure I should be able to see the inner pylons.
Thanks guys.
jimi08:
--- Quote from: Keeno on March 08, 2018, 03:38:38 am ---Hi Jimi, and fellow F18 fans, first of all I'd like to say outstanding work on this project, and I also follow creepy847 on you tube for his F18 series videos (Keyser Soze in the comments of his video's)
A couple of questions pertaining to the 18.1 build if I may?
1. How can I add other liveries from the previous builds, other than the current 3 red and white prototype skins ( I love the fleet, and aggressor ones)
2. My virtual view doesn't show the pylons like the pictures, when I rotate around to see, all I see is a small portion of the leading edge and end portion of the wing, before the seat blocks my view, pretty sure I should be able to see the inner pylons.
Thanks guys.
--- End quote ---
Keeno,
For the the liveries, you can add the ones from the 17.1 model. There are a few how to videos on YouTube/Google on how to do this.
For the views, I used TrackIR while taking the shots which allows for for shots outside of the static head position. You can change the default view point in the aircraft.cfg under "eyepoint". You will need to move it forward.
Keeno:
Thanks Jimi, got it working.
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