General Category > General Discussion

P3D v4 - Couatl doesn't load **SOLVED**

<< < (5/6) > >>

Sensient:
Thanks Umberto for locating the cause.

I'm sure Umberto will let you know what exactly the issue is. But basically for me it was a corrupt EXE from the Ultimate Traffic Live Beta that prevented the Addon Manager from loading Couatl.

Captain Kevin:

--- Quote from: virtuali on June 05, 2017, 11:42:36 pm ---But really, it should have been obvious it must have been a typo: "Reinstalling Windows after reinstalling" doesn't make any sense: a Windows reinstall would surely wipe out any program just reinstalled. Had I said "reinstall Windows then reinstall our program", it might be just a drastic suggestion, so you might have had a point, but "reinstalling windows after reinstalling", cannot be anything other than a typo.

--- End quote ---
What's obvious to you isn't necessarily obvious to everyone else. Not everyone is able to figure these things out right off the bat.

virtuali:

--- Quote from: Captain Kevin on June 06, 2017, 12:45:10 am ---Not everyone is able to figure these things out right off the bat.
--- End quote ---

We were referring ONLY to my clearly surreal "reinstall windows after reinstalling" sentence, that could only be a typo.

In any case, what we found in the Teamviewer session, it's clearly a newly discovered P3D bug: it seems that a corrupted EXE.XML in the %PROGRAMDATA% folder, will prevent *all* the other .EXE from loading, even those referenced in their own add-on.xml. What makes the bug more interesting, is that a corrupted EXE.XML in the %APPDATA% folder, instead, DOES NOT cause any troubles, and it will be just ignored, as it always was the case.

In our case, the corrupted EXE.XML was caused by the section related to the UT Traffic Live misplaced and outside the <Simbase.Document> tag (it should be inside), making it an illegal XML.

And usual, what it might have been easy to assume as a "Couatl doesn't load" issue, didn't had anything to do with it, and neither Couatl was the only .exe affected, since the AS16 .exe didn't start too, and of course the UT Live didn't, which was what seems to have caused the problem in the first place.

Of course, I already reported the issue to LM, in their developers forum.

Captain Kevin:

--- Quote from: virtuali on June 06, 2017, 01:03:40 am ---We were referring ONLY to my clearly surreal "reinstall windows after reinstalling" sentence, that could only be a typo.

--- End quote ---
I know, so was I. That's why I quoted it.

RoDuSu:
Is this something I can fix too, or do I have to wait for it to be resolved?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version