Products Support > GSX Sharing area - Scenery Configs

JETWAYS AND GSX

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virtuali:
You are just making my point. I agree that, for a scenery developer, is not fair to ask users to pay extra just to get a feature that is STANDARD in FSX, and even a lowly default scenery has.

Which is why, all our airports always had working jetways, starting from Zurich in 2007, when GSX wasn't even in the planning stage.

But adding stuff on 3rd airports that don't have it already, takes a bit of work and cannot be easily automated, so it's fair for AES to ask money for it, and we'll probably would have to do the same, should we decide to do the same.

Instead, we tried to look forward, and assumed that more and more scenery developers will just have standard animated jetways. And in fact, it's happening already, and if there are still developers out there insisting doing fake/static jetways, you as an user should voice your opinion about it.

cartayna:

--- Quote from: pito253 on April 30, 2015, 12:50:40 pm ---Hello i have GSX and it works great but i just bought KBOS and KBUF from FLY-TAMPA and the jetways dont work with GSX does anybody know if there is way to tweak or fix the jetway so it works with GSX so i don't have to buy AES Services and if i do buy AES does anybody know would it create any problems between both airport services i mean i rather use always GSX cause it work great with FS2Crew in any airport but since i got fly-tampa kbos and kbuf my jetways don't operate
 
                                                                                                                      THANK YOU

--- End quote ---
hey pito253,
the file and instructions for KBOS was added to my bunch of configurations a couple weeks ago.
http://www.fsdreamteam.com/forum/index.php/topic,19008.msg131922.html#msg131922
merry chrsitmas

Timothy Metzinger:
As for KBUF from FlyTampa, there are two BGL files, JetsA and JetsB.  If you rename these from .bgl to .off the static jetways will go away, and then you can place new jetways in GSX.

This is true for P3D4, anyway.

I'll post my .ini file when I'm done with the airport.

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