General Category > Unofficial F/A-18 Acceleration Pack board
FSDreamTeam releases Ground Radar Mode for the default F/A-18
virtuali:
--- Quote from: Orion on January 22, 2015, 09:26:18 pm ---Will the radar also pick up on SimObjects of the Viewer or SimpleObject category (SIMCONNECT_SIMOBJECT_TYPE_ALL)? I ask because I'm wondering what'll happen with AI SimObjects used as scenery (for example, with FSDT sceneries or FS Active Fires).
--- End quote ---
It takes the SIMCONNECT_SIMOBJECT_TYPE_ALL kind, so I think you'll see FSDT buildings, which is kinda realistic, they would appear on a ground radar. Don't ask if you can destroy them...:)
oldpop:
Got it working, can lock a tgt. Is there a method to do a "CCRP auto" release on the tgt?
gillesaw:
Hello Everybody.
How to select a target ?
How to identify different ground target ? Vehicules ? Tacpack structures ?
Does it send the information to the HUD Tacpack AG mode ?
Best regards
Gilles
virtuali:
--- Quote from: gillesaw on August 01, 2016, 08:46:54 am ---How to select a target ?
--- End quote ---
As explained on the 2 pages manual, you cycle between targets with the TGTUP/DOWN buttons.
--- Quote ---How to identify different ground target ? Vehicules ? Tacpack structures ?
--- End quote ---
You can't. It will just target everything that doesn't move or move very slowly.
--- Quote ---s it send the information to the HUD Tacpack AG mode ?
--- End quote ---
There's no interaction of any kind with Tacpack.
Blue Angels:
Will this Air to Ground radar mode work in the FSXBA F/A-18 HORNET v18.4.131 too
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