General Category > Unofficial F/A-18 Acceleration Pack board

FSDreamTeam releases Ground Radar Mode for the default F/A-18

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virtuali:

--- Quote from: Orion on January 22, 2015, 09:26:18 pm ---Will the radar also pick up on SimObjects of the Viewer or SimpleObject category (SIMCONNECT_SIMOBJECT_TYPE_ALL)?  I ask because I'm wondering what'll happen with AI SimObjects used as scenery (for example, with FSDT sceneries or FS Active Fires).
--- End quote ---

It takes the SIMCONNECT_SIMOBJECT_TYPE_ALL kind, so I think you'll see FSDT buildings, which is kinda realistic, they would appear on a ground radar. Don't ask if you can destroy them...:)

oldpop:
Got it working, can lock a tgt.  Is there a method to do a "CCRP auto" release on the tgt?

gillesaw:
Hello Everybody.

How to select a target ?

How to identify different ground target ? Vehicules ? Tacpack structures ?

Does it send the information to the HUD Tacpack AG mode ?

Best regards
Gilles

virtuali:

--- Quote from: gillesaw on August 01, 2016, 08:46:54 am ---How to select a target ?
--- End quote ---

As explained on the 2 pages manual, you cycle between targets with the TGTUP/DOWN buttons.


--- Quote ---How to identify different ground target ? Vehicules ? Tacpack structures ?
--- End quote ---

You can't. It will just target everything that doesn't move or move very slowly.


--- Quote ---s it send the information to the HUD Tacpack AG mode ?
--- End quote ---

There's no interaction of any kind with Tacpack.

Blue Angels:
Will this Air to Ground radar mode work in the FSXBA F/A-18 HORNET v18.4.131 too

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