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AI Carriers .NET

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mikeytwc:

--- Quote from: ReggieC on June 25, 2017, 03:43:49 pm ---Greetings all,

I am totally new here, but also totally lost. I just transitioned to P3Dv4 from FSX and can't seem to figure out how to make the AI Carriers.net work. I've got AI Carrier Tracks 1 & 2 working (without wake for some reason), but keep getting the attached error message with AI Carriers. Could someone assist me please?

I could not do a standard install, so had to install manually.

1. Do I need to have the file AI Carriers 2r2 or AI Carriers 1.0 from this forum installed? I have both in my P3Dv4 folder (C:\Program Files\Lockheed Martin\Prepar3D v4\AI Carriers\

2. How do I make the "EXE" file work and the program work.

Any help appreciated.

Reggie



--- End quote ---
looks to me like you are using the old version with JAVA....
I know for a fact it works well with FSX boxed and Steam version if using the .NET version

install is pretty much the same as the java version.
place Aicarriers anywhere and copy cvn_68_69 to the conf.d directory in aicarriers directory
and edit the exe.xml
  <?xml version="1.0"?>
-<SimBase.Document version="1,0" Type="Launch">
     <Descr>Launch</Descr>
     <Filename>exe.xml</Filename>
     <Disabled>False</Disabled>
     <Launch.ManualLoad>False</Launch.ManualLoad>
   -<Launch.Addon>
         <Name>AICarriers</Name>
         <Disabled>False</Disabled>
         <ManualLoad>False</ManualLoad>
         <Path>REPLACE WITH PATH TO AICarriers.exe</Path>      {like C:\FSX UTILITIES\AICarriers} where mine is located
    </Launch.Addon>
</SimBase.Document>

hope this helps
also should download and install javiers nimitz package as well(thats where the cvn_68_69 comes from)
https://flyawaysimulation.com/downloads/files/2618/fsx-aircraft-carrier-uss-nimitz/
INSTALLATION

copy cvn_68_69.cfg into 'conf.d' folder inside your 'Aicarriers' installation folder.
Copy all three folders (Simobjects, Effects and Sound) into you main FSX folder.
Run Aicarriers2 program and select any of the multiple carrier variations provided in this package
within the sim, while flying,  you should be able to access aicarriers using Shift J i believe(if memory serves)

mike


ctec1:
If you decide to install the Nimitz take a look here first    http://www.rikoooo.com/downloads/viewdownload/8/203

Theres an automated installer available. No need to do the manual copy routine.  ;)

PhantomTweak:
Mike seems to have covered most of what needs to be done. If I may add a few notes, however:
There seems to be a quirk with P3Dv3 and later. It requires AICarriers to be placed IN the main P3D folder to function properly. So, when you install, as you did, make sure it's under your P3D root folder. Like: C:\LM\P3D\AICarriers\, for example. Almost always, a failure of AICarriers to load when the sim starts is a fault in the EXE.xml file's path entry. It only takes what we would hardly consider an error. A capitol letter vs a lower case, a comma in the wrong place, anything.
Second, did you install the .NET version of AICarriers, from this forum, or the older, .exe version? I personally will only use the .NET version. It works perfectly on my Windows-7, FSX:SE.
Not only that, but did you install the .NET Framework 4.0 Client, as specified in the Readme file? Very important!
Do you have the latest FSUIPC from Doug Dowson? Another very important file.

Your memory serves you correctly, Mike, Shift+J will call the menu, presuming you have AIC in the EXE.xml correctly. Mike showed the proper way of adding an entry for AICarriers to the EXE.xml. If you do not have the EXE.xml file in the correct location, you need to create it. Remember to only ever use Notepad, which comes with Windows, or Notepad++, a freeware, easy to find and install. I utilize it extensively. Never ever, EVER use a word processor to edit any form of .cfg or .xml file, as they add symbols to the file, making it useless to the sim. Always make a backup before editing any file, as well. Critical step in the process.
Bear in mind, when you install a carrier's .cfg file to AICarriers, frequently, the length of the file will make the menu have multiple pages, rather than just the single you get when you first install AICarriers. The last entry on a menu's page will be a 0-Next Page entry. Sometimes, people don't notice them, or scroll far enough down to see it.
Finally, and then I'll shut up, when you start adding .cfg files to the ...\AICarriers\conf.d\ folder, don't just do so indiscriminately. In other words, there are a ton of boats, destroyers, cruisers, various carriers, and so on, and they all seem to come with an AICarriers.cfg file. If you keep adding more and more .cfg files to the conf.d folder, the menu in the sim will become unwieldly and very difficult to use to locate the ship or formation you desire. I've solved this by making a sub-folder under the conf.d folder, thus: ...\AICarriers\conf.d\BACK\ . I place all the .cfg files I've collected, and there are many, in the \BACK folder, and swap them in and out of the conf.d folder as I desire. I want the Forrestal, but not Javier's Nimitz? Just swap their .cfg folders before AICarriers starts. Or swap them, shut down AICarriers, and restart it with a desktop icon I created. This keeps the menu you get when you hit SHFT+J from winding up with 10 pages I need to search through to find the carriers and formations I desire.
It also keeps the conf.d folder from getting over-crowded, making it difficult to trouble-shoot troubles with a particular .cfg file.
Make certain that if/when you add a .cfg file, you start it's numbering with [Formation.0] not [formation.1], or AICarriers can not read the file.
Many add-on ai boats that come with an AICarrier's .cfg file, recommend to add their file to the main AICarriers .cfg file. I strongly recommend against doing this, as again, it makes the Menu unwieldly very quickly. Make them their own .cfg file with a unique name, and place it in the .conf.d folder, or your \BACK folder for later use. Leave the main AICarriers.cfg file alone.

Lots or words, but I hope some of them will help a bit. Thank you very much. Mike, for the assistance. Very good information, and well presented.
Enjoy! I sure do :D
Pat☺

ReggieC:
Thanks for the replies. Here is my "EXE" file:

<SimBase.Document Type="Launch" version="1,0">
  <Descr>Launch</Descr>
  <Filename>exe.xml</Filename>
  <Disabled>False</Disabled>
  <Launch.ManualLoad>False</Launch.ManualLoad>
    <Launch.Addon>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Name>AICarriers</Name>
    <Path>C:\Program Files\Lockheed Martin\Prepar3D v4\AICarriers\aicarriers.exe</Path>
  </Launch.Addon>
</SimBase.Document>

I have the AI Carriers folder in the P3Dv4 subdirectory as described, and 68 & 69 placed in the config.d folder inside AI Carriers. I get nothing in the "Addons" tab, nor anything happens when I hit Shift+J.

Do I need to make the path to AI Carriers/aicarriers.exe, or do I need to point it towards the AI Carriers 1.0 file folder?

I've also downloaded the file ctek1 advised.

Thanks,
Reggie

ReggieC:
I've done everything exactly as required. I have the .NET Framework, I have FSUIPC (unregistered), I have SODE 1.5.2. I've tried to direct the "EXE" file to both AI Carriers and AI Carriers1.0. When I try to manually start the program from AI Carriers, I get the attached code. I don't know which file in 1.0 is the EXE file, so I can't start it manually to see if it works.

At least I have the carriers in AI Carriers Tracks 1 & 2. They work fine except there is no wake from the carriers.

Sigh,
Reggie

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