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F/A-18 C/D aircraft mod and textures (FSX/P3D)

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hd764jvgd843:
Update v1.4.1

Changelog:
- Folder structure has been changed once more and hopefully finally, so no more annoying file copying of model files and gauges will be necessary - assuming corresponding FSX- and/or CS- 'FA-18' installations being present in the airplanes folder. See readme...
- texture.USN_VX-31_5210 'Dust Devils' China Lake added
- texture.USN_VFA-122_25 'Flying Eagles' Centennial of Naval Aviation added
- airfile entry no. 1534 'Wing Aerodynamic Center' (Longitudinal Offset=0) added. "If R1534 is omitted in the AIR-file, MSFS tries to calculate an 'appropriate' offset itself based on parameters in the AIR-file and aircraft.cfg." that seemed to be the cause for erratic pitching behaviour.

I stumbled upon this very useful document that can be download from the AVSIM library: 'Flight Dynamics in Microsoft Flight Simulator' (2012) by Yves Guillaume
Link: http://www.fsdeveloper.com/forum/threads/fsx-flight-model-documentation-available.332348/
Direct Link: http://library.avsim.net/download.php?DLID=170811

Peter

hd764jvgd843:
Update v1.5

Changelog:
- Due to some issues between aircraft.cfg and .air file leading to irregular flight behaviour, I had to revert back to the old folder structure requiring files to be copied.
- Finally finished sifting through the textures collection. For the CS/FS versions there are now more than 140 textures available, uncompressed size is more than 1.4 GB for each version. Although I am not quite finished tweaking some minor issues and irregularities I noticed, it is good enough for a general release.
- added new USMC_VMFAT-101_222 'Medal of Honor' version texture of my own
- For the NH version I have slightly adjusted the Blue Angels color saturation, and integrated the new textures FIN-AF, RAAF, RCAF and VMFAT from 'Kea' and 'Azframer'. Thanks again.

Peter

PhantomTweak:
A question, and a side  note, if I may be so bold:

Does v1.5 replace or add-to the v1.4 folder?

And the side note: I worked at VMFAT-101 back when they were the F-4N training squadron at MCAS Yuma, Az. They had 32 birds, give or take (lost 1 to the elevator problem...). BIG squadron, plenty of work, especially with the AWG-10A, which was horribly unreliable...
I was AIMD AVI W/C 630 (I-level radar repair, from the Aero-1A up through the AWG-10C) from Jan 01, 1980 through Oct 27, 1987. Rank of Sgt (E-5), which I held from Oct '81 till I was discharged (Honorable) in Oct. 87. I was, literally, the senior Marine Corps-wide E-5, by date-of-rank. Had it's perks :) The reason was a lack of slots in our MOS. During my 6 years as a Sgt, they promoted a total of 4 persons to SSgt (E-6). I won't go into the politics of that little fiasco. I had 4.0 Fit-Reps almost the entire 6 years, and no disciplinaries, so the lack of promotions wasn't my fault.

Anyway, enough of my whining. Thanks for throwing in the '101 textures. I appreciate it!
Pat☺

hd764jvgd843:
Pat: You are welcome, v1.5 is a complete replacement otherwise I would have left prior v1.4.x versions in the downloads. Thanks for asking.

The reason behind it for not releasing lots of incremental updates is that in order to avoid conflicting names with duplicate or similar textures, I often adjust tail numbers and corresponding folder structures, in order to keep them both. Because I do not want to discriminate between one texture and an other for various reasons and because one might prefer one over the other or vice versa. Second, I often realize some changes that need to be addressed throughout the list for each texture, so a complete replacement is the most elegant way to do so. Simple updates would leave unused/old folders and files on the system, cluttering it over the time.

hd764jvgd843:
Update 1.5a

Changelog:
- warning tone for overspeed removed
- shockcone effect temporarily disabled, because it triggers gunfire and smoke effects inadvertently at speeds above mach 1.0
- some more changes to .air file and aircraft.cfg in order to improve flight dynamics

Peter

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